Skip to main content

Adobe Edge marks pivot to HTML5


A screenshot of multimedia design program Adobe Edge as provided by Adobe Systems. (Adobe Systems)


Adobe Systems released Edge — their HTML5 design tool — at midnight Monday. Edge is the most aggressive move yet by Adobe to establish a foothold among developers in the HTML5 arena.
Edge is a motion and interaction design tool for visual web and interactive designers who want to use web standards to create animated Web content in HTML, CSS and java script. Edge works natively with Web standards, rather than working with a proprietary format, allowing designers to bring in an existing design and enhance it.
Asked if Edge is a sign that Adobe is abandoning its multimedia platform, Flash, Adobe’s Web Segment Group Product Manager Devin Fernandez said that wasn’t the case, insisting the development of Edge is an addition to Adobe’s suite of multimedia design products — not a replacement. Fernandez cited Flash’s continued use in high-end video and data-driven applications saying, “Flash remains very relevant in those areas.”
Edge signals a move by Adobe to provide developers with an animation tool that can produce a finished product supported on Apple’s iOS platform. This is a critical move, considering Flash is not supported on iOS. This has prevented dynamic pages from being seen by users of Apple’s popular mobile products. Research In Motion’s (RIM) less popular tablet, the Blackberry PlayBook, supports Flash, however RIM has been struggling with falling profits, and announced last week that the company would be slashing 10 percent of its workforce.
Edge is available for download on the Adobe Labs Web site for free as part of the company’s newly-adopted “open development methodology.” The program is not yet in beta, but is being released in ”preview release one” — a development stage that is intended to give developers an opportunity to kick the tires and send Adobe feedback. “Now, with Adobe Edge, we’re taking our HTML5 tooling to a whole new level and look forward to getting some really useful feedback from the community over the next few months, as we refine the product,” Paul Gubbay, vice president of Design and Web Engineering at Adobe, said via a press release.
Edge incorporates a number of features from existing Adobe products, such as Dreamweaver, After Effects, Photoshop and Flash in hopes of creating a user experience that will make adoption by frequent users of those programs relatively smooth. The most original feature is the timeline’s playhead and marker workflow, which allows designers to sketch their animation without having to address individual keyframes. The program also gives users an opportunity to monitor changes to HTML tags in real time.
In a demonstration, Adobe Fellow Mark Anders showed how a static HTML Web page could be imported into Edge and transformed into a dynamic page in under 10 minutes. We took at look at the page’s source code after the animation was finished. Adjustments to the code were compartmentalized in the header field, preserving the vast majority the page’s original coding.
Adobe said they intend to build the industry standard for production environment worldwide. “We’re becoming much more transparent,” said Fernandez. Adobe is working with Apple and Google on standards, and did work a little more closely with Google in terms of having them in the loop. The company also talked to Mozilla and Microsoft, but the development was done primarily by crowd-sourcing the big creatives, including Disney.
“The tool chain for creative design is how Adobe makes its money and there is a great need for HTML5 tools right now,” IDC Program Director Al Hilwa wrote in an e-mail to the Post, “There are very few companies as in-tune with designer needs and sensibilities as Adobe.”
Edge is free for now, but it remains to be seen whether it will stay that way. When asked, Adobe did not provide a price tag for Edge, citing the fact that the program had not yet entered beta. But it appears likely that should it be well-received, it will become part of the Adobe’s design and development suite, which currently retails for as much as $2,599

Comments

Popular posts from this blog

Evolution Of Computer Virus [infographic]

4 Free Apps For Discovering Great Content On the Go

1. StumbleUpon The granddaddy of discovering random cool stuff online, StumbleUpon will celebrate its 10th anniversary later this year — but its mobile app is less than a year old. On the web, its eight million users have spent the last decade recommending (or disliking) millions of webpages with a thumbs up / thumbs down system on a specially installed browser bar. The StumbleUpon engine then passes on recommendations from users whose interests seem similar to yours. Hit the Stumble button and you’ll get a random page that the engine thinks you’ll like. The more you like or dislike its recommendations, the more these random pages will surprise and delight. Device : iPhone , iPad , Android 2. iReddit Reddit is a self-described social news website where users vote for their favorite stories, pictures or posts from other users, then argue vehemently over their meaning in the comments section. In recent years, it has gained readers as its competitor Digg has lost them.

‘Wireless’ humans could backbone new mobile networks

People could form the backbone of powerful new mobile internet networks by carrying wearable sensors. The sensors could create new ultra high bandwidth mobile internet infrastructures and reduce the density of mobile phone base stations.Engineers from Queen’s Institute of Electronics, Communications and Information Technology are working on a new project based on the rapidly developing science of body-centric communications.Social benefits could include vast improvements in mobile gaming and remote healthcare, along with new precision monitoring of athletes and real-time tactical training in team sports, an institute release said.The researchers are investigating how small sensors carried by members of the public, in items such as next generation smartphones, could communicate with each other to create potentially vast body-to-body networks.The new sensors would interact to transmit data, providing ‘anytime, anywhere’ mobile network connectivity.Simon Cotton from the i